
Damage Increased - Deals 50% more damage. Dodge Area - Will evade all area skills. Anticipation - Gets an extra turn before an enemy's extra turn. Fugitive Hater - Deals Triple damage against monsters with the Fugitive Trait. Spirit Hater - Deals Triple Damage against monsters in the Spirit book. Bleed Hater - Deals Triple Damage against monsters with Bleed. These traits give Triple Damage against monsters of a certain book, trait, effect, etc. Super Attuned - Restores 50 Stamina Points when hit by a weak element. Attuned - Restores 15 Stamina Points when hit by a weak element. These traits will give the user more stamina. Tough - All status effects have 35% less accuracy against user. Orc - All status effects have 25% less accuracy against user. Hardened - All status effects have 20% less accuracy against user. Super Demon - All status effects have 50% less accuracy against user + Immune to Burn and Hellfire. Demon - All status effects have 20% less accuracy against user + Immune to Burn and Ignite.
Bulwark - All status effects have 50% less accuracy against user.These traits will lower the accuracy of incoming status effects. Trait Protection - Immune to Trait Disabled.Spirit - Immune to all negative status effects.Sudden Death Immunity - Immune to Instant Death and Death Countdown.Positive Effects Protected - Immune to PER.Magnetize Immunity - Immune to Metal Weakness.Gravedigger - Immune to Possession, Mega Possession, Corruption, Mega Corruption and Nightmares.Celestial - Immune to Stun, Mega Stun and Bleed.Blind Immunity - Immune to Minor Blind, Blind and Total Blind.
Artifact - Immune to all status effects. Abomination - Immune to Possession, Mega Possession, Corruption, Mega Corruption, Bleed and Nightmares. Stun Immunity - Immune to Stun and Mega Stun. Possession Immunity - Immune to Possession and Mega Possession. Freeze Immunity - Immune to Freeze and Mega Freeze. Control Immunity - Immune to Stun, Mega Stun, Freeze, Mega Freeze, Possession, Mega Possession, Corruption, Mega Corruption, Time Stop, Mega Time Stop and Baby Reversion. Ignite Immunity - Immune to Burn and Ignite. Torture Immunity - Immune to Burn, Ignite, Poison, Bleed, Nightmares, Quicksands, Drowned, Sunburn, Shock, Nanovirus, Curse and Hellfire. Nightmares Immunity - Immune to Nightmares. These traits give an immunity to a certain status effect(s).